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Just a quick update. I’ve just finished the auto path generation (version 1.0) and it’s working well. You can now choose where on the enemy ship to target and whether to fire directly or indirectly towards the target. The former means the missile will be travelling as fast as possible and is harder to shoot down while the latter can confuse the enemy as to where your missile is heading.
Also a quick note that I’m now calling the engine CIC is running on, the “Aphelion Engine”.
The video can be found here.