First screen shot
As I won’t be updating my code for a while, I thought I’d upload a screenshot of CIC so far. This is an extremely early shot, so a lot of the models and textures are simply placeholders. In the picture two missile have exploded, and the shockwave for the top one can be seen. This shockwave is a simple pixel shader which uses a normal map as a post process effect.
The game design doc is coming along still and I’m getting close to having the basics of all sections finished. Once I’ve finished the first version I’ll start looking at working on a technical design document. I’ll then review the code I’ve completed so far and start adding new features again ASAP.