Author: Doolwind

Posted on July 25, 2006 by Doolwind

Best Game of 2006?

Sign up for the Hyperbol beta, download it, and play it. I found this a few weeks ago and thought it was so-so after playing for 30 mins or so, however after playing a few games on the LAN at work, I’ve seen the full depth of the game, and it is the best game Read More

Posted on July 20, 2006 by Doolwind

Cavemen Review

As I mentioned a few weeks back Cavemen by Lightworks Games has just been released. To encourage everyone to buy it, and to help give feedback to one of the creators (Walter, who used to sit next to me back on MVH) I thought I’d write up a quick review.

Posted on July 4, 2006 by Doolwind

How To Enjoy Games Again

Has anyone else found themselves wondering where all the good games have gone? Other than a few diamonds in the rough (Oblivion, Civ4, Galactic Civilizations 2) there seems to have been a distinct lack of excellent games of late. For the past few years I’ve been working on ways to enjoy games as I used Read More

Posted on May 14, 2006 by Doolwind

Good Game GUI Design

All games have user interfaces, from first person shooters to puzzle games and hardcore simulations. Their quality ranges from excellent down to looking like they’ve been hastily put together by programmers themselves at the end of a project.  Sometimes they seem to only be there to let players have access to the internal workings of Read More

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